Around every bend is a factory, schoolhouse, abandoned mine, or police station loaded with loot and hiding narrative secrets worth seeking out. Its nuclear wasteland is massive and rich with interesting places to discover and tales to enjoy. This role-playing game is everything that players loved about Fallout 3 and Fallout New Vegas brought to current-generation consoles. Players who want to take in everything can expect to spend 100 hours or more exploring the irradiated ruins of Boston and its surrounding area.
Players will loot ruins for supplies, weapons, and aid items engage in intense combat against a mix of human raiders, feral wildlife, and mutated people experience side stories that provide context for the world in which they find themselves and help build settlements for beleaguered wastelanders using a robust crafting system. That quest is only one part of a much broader experience set on a massive map crammed full of locations to find, people to meet, and events in which to take part. He (or, if the player chooses, she) embarks on a quest to discover what happened to his son, who was violently removed from his suspension chamber before him. Put into cryogenic suspension, the game's hero eventually wakes more than 200 years later to a wasteland filled with mutants, ghoulishly deformed humans, and survivors who've banded together in small pockets of semi-civilization.
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